Monday, July 11, 2011
SSX multiplayer to get gamescom unveil
Facebook Gives Users One More Way to Get Into Each Others' Faces
Sunday, July 10, 2011
Dead Island Peter Brolly Interview
Jane puts your questions to Peter Brolly of Dead Island developer Deep Silver
Read and Post Comments | Get the full article at GameSpot
Saturday, July 9, 2011
You've Never Seen a Robot Drive System Like This Before [Video]
Friday, July 8, 2011
F1 2011: The Pinnacle of Motorsport
There is something delightfully old school about the F1 video game franchise. It's largely down to the intricacies of adapting a sport as complex as Formula 1 racing to this medium. Take into account the research, reflexes and technical knowledge an F1 driver has to have running at the back of their...
Thursday, July 7, 2011
Daily Crunch: Animal TV Edition
Wednesday, July 6, 2011
Final Fantasy getting a rhythm game
Theatrhythm Final Fantasy for 3DS to require screen taps in sync with music pulled from long-running RPG series.
Apart from being a big role-playing game franchise, the Final Fantasy series has been known for its music, compositions, and live orchestra tribute performances like the Dear Friends and Distant Worlds concerts. In that context, it seems fitting that Square Enix is creating a rhythm game based on the Final Fantasy series' music is in the works for the Nintendo 3DS, according to a recent issue of Japanese magazine Weekly Shonen Jump (translated by Siliconera).
The game will be called Theatrhythm Final Fantasy and is labeled as a "theater rhythm action" title. Players will have to tap the 3DS touch screen in accordance to the beat of a selected song while the top screen displays field scenes and side-view battle scenes set in Final Fantasy locales. The game's art style will be colorful and reminiscent of the style used in Square Enix's mobile Kingdom Hearts titles.
A release date for the title has yet to be announced. For more on the music of Final Fantasy, check out GameSpot's recent Sound Byte article.
Read and Post Comments | Get the full article at GameSpot